![]() You can exchange food for various resources with him. In this house, in addition to resources, you can find a character - Hunter Miller. Like tools for cars, this item is unique. In fact, the location is not a plot, but there are a few locked safes with useful loot, and you can also find a portable console. It is located below and to the right of the shelter. In the future, we will pay attention only to unusual, plot locations. The scale with the image of the "eye" indicates the fatigue of the hero. Subsequently, you can create an inflatable doll that restores happiness much faster than conventional methods. The scale of happiness is replenished when you drink something, sleep, listen to music, and so on. We remind you that you need to click on the character icon in the upper left corner of the screen. This will keep this scale and spend fewer resources. If a character has injuries, the scale gradually falls, and at zero the hero dies. The first of them with the “pill” indicates a disease. Watch an eye on the icons in the upper left. Technological journals temporarily increase intelligence, but the action lasts only until the next sleep. Read them to save information in the log and free up inventory cells. Also you will find various folders and newspapers. ![]() Inside you will find tools for the car and an unknown pill. You can find a safe in the far room of the second floor. When you get it, take it to Professor Duke. Here, there is a cabinet with the necessary equipment behind the reception desk. Find another door and go to the next room. Go down to the first floor and go through the door on the left above. If you die three times, it will glow, and Morgan will offer help. At the top right there is a “Supply” symbol.The clock begins to squeak, when you need to return to the shelter from the current place in an hour.The farther you are from home, the earlier you need to go back, since the journey back takes more time.There will be 2 additional inventory cells. Explore the satchel on your desk as soon as possible and collect resources for crafting.You should not carry more than one weapon with you.Take time to completely clean out the hospital and bring all the possible loot.Run behind the wall from the zombie, and he will turn in your direction. To distract the zombies, you can turn off the automatic sit-up (right bottom of the screen) and click on the icon of character.Zombies are marked with red, green - doors and stairs leading to other rooms of the object, blue - exit door. Bring him laboratory equipment to receive medications in return. ![]() After that, you can return to the doctor. ![]() Just search the hospital and kill as many enemies as possible. You will see a corridor with lots of zombies, but a doctor will appear. Read the note, and then go through the door on the right. Smith HospitalĮxamine the first and second floors, go through the door to the north of the first floor and you will find yourself in the laboratory. The first day can be devoted to the study of various technologies on the desk and the production of what is enough resources. Chapter 1īuild a fence on a workbench, and then go to bed. Watch the cut-scene, then get out through the nearest door and run to the shelter. After that, Morgan will say that the building is fully inspected and it's time to get out. © 2023 Wyvex Media Limited.Keep exploring the motel until you explore every closet. ![]() You can either telephone IPSO on 03 or email IPSO is an independent body which deals with complaints from the public about the editorial content of newspapers and magazines. However, if you are unsatisfied with our response, you can contact IPSO, which will investigate the matter. We will attempt to resolve your issue in a timeous, reasonable and amicable manner. If you think we have made a significant mistake and you wish to discuss this with us, please let us know as soon as possible by any of the three methods: emailing telephoning the editor on 01631 568046 writing to the Editor at The Editor, Wyvex Media Limited, Crannog Lane, Lochavullin estate, Oban, PA34 4HB. We realise, however, that mistakes happen from time to time. We at The Campbeltown Courier & Oban Times endeavour to ensure that all our reports are fair and accurate and comply with the Editors’ Code of Practice set by the Independent Press Standards Organisation (IPSO). ![]()
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